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Wesnoth Units database

Mage Commander

(image)

This mage has gained much experience leading others into battle. As a result, level 1 and 2 units fight more effectively when they are adjacent to him. He also has the power to heal others during combat.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is capable of basic healing.

Advances from: Mage Leader
Advances to: Mage Magister
Cost: 100
HP: 57
Motus: 6
XP: 220
Ordo: 3
Alignment: medius
IDMage Commander
Abilities: heals +4, ducatus
(image)virga
impulsus
6 - 2
conflictio
(image)globus ignis
ignis
12 - 4
missile
magical
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes230%
Glacialis320%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus320%
Planus140%
Salum-0%
Silva250%
Viculus160%